Darkest dungeon jester 12 turn debuff12/16/2023 ![]() We will tackle this more in our Grand Performance build below, but suffice it to say that if used wisely, Finale can easily change the course of a battle. -25 Dodge, -3 Speed, +100 Stress (1 Battle)įinale is the highest damage dealing ability that Jester has in his kit but one that needs to be used carefully as it comes with significant draw backs and can only reach its full potential when prepared properly.As an added bonus it once again boosts the strength of finale by 30% and you can probably see where I will be going with our example build… HarvestĪ real solid base skill for any Jester, which allows him to quickly pile on the pressure on the middle slot damage dealers by reliably ticking up their bleed procs each turn. It also gives Finale a decent 30% damage boost but if one is not taking Finale its usefulness is limited. It works well when used in conjunction with Finale because it allows the Jester to reposition and given that Finale can only be used in the front to positions, Dirk Stab means you will never be locked out from using it. While Dirk stab will not blow anyone away with its damage (but at least it does 100%), it’s actually quite useful in a couple of ways.
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